I'm having a lot of trouble finding from where to where I have to integrate when splitting up a triple integral into 3 integrals.
I've already posted a question regarding this but while that helps for that specific problem I'd like to know what technique I generally need to apply to solve it.
Here's an example of the type of problem I'm talking about:
I need to calculate the following in cylindrical coordinates:
∭K√x2+y2+z2dxdydz
K is bounded by the plane z=3 and by the cone x2+y2=z2.
That question in particular can be found here Calculating ∭K√x2+y2+z2dxdydz., but again, I'm not looking for an answer to that particular integral in this question, I'm merely asking for a good way to solve most of these types of problems.
Answer
The key is to somehow translate the equations defining the bounding surfaces of the region of integration into a system of inequalities that explicit define the region through bounds on the coordinates.
Consider the example problem you provided. The region K is defined implicitly to be the region between two bounding surfaces, the plane z=3 and the (double-)cone x2+y2=z2. Let's convert to cylindrical coordinates as the problem suggests. Substituting x=ρcosϕ and y=ρsinϕ, the equation for the plane is unchanged, but the equation for the cone becomes:
z2=x2+y2=ρ2cos2ϕ+ρ2sin2ϕ=ρ2⟹z=±ρ.
We're only interested in the cone corresponding to the solution z=+ρ since this is the cone intersected by the plane z=3. Now, any point in this region K between the cone z=ρ and plane z=3 will have z coordinates satisfying the inequality,
ρ≤z≤3.
The lower bound on ρ=√x2+y2 is of course ρ=0, so we actually have:
0≤ρ≤z≤3.
This last inequality above allows you to immediately read off the limits of integration. If you want to integrate with respect ρ first, then you would integrate ρ from 0 to z, and next you would integrate z from 0 to 3. Similarly, if you wanted to integrate with respect to z first, then you would integrate z from ρ to 3, and next you would integrate ρ from 0 to 3.
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